'This woman, who sees without being seen, frustrates the colonizer.'
Frantz Fanon, one of the founders of post colonialism theory (along with Edward Said), wrote of the frustration that the French colonisers in Algeria had regarding Muslim women who wore the face veil (niqab). His words, penned over fifty years ago, still carry much weight as we attempt to decipher why the West is so concerned about a small piece of cloth.
He said that ‘this woman, who sees without being seen, frustrates the colonizer.’ By abjuring Western standards of liberation, she asserts an identity, and even power, of her own, thus refusing to acknowledge the validity of, and inherent power in, her colonizer’s unveiling, subjugation and rape of her own culture.
Ironically, in claiming to liberate women from the constraints of the veil, the colonizer is forced to do so with violence and force, thus becoming the culprit of the very crime that he purports to fight.
- Summarized and extracted from Frantz Fanon’s, “Algeria Unveiled.”
I wanna buy Franz Fanon a drink or something, and yet I don’t know how to say “can I buy you a drink?” in French…. and he’s dead/.
Via Something with rain and bows
Anonymous asked: Do you ever get sick of drugs and sex and alcohol? I feel so empty.
I don’t get sick of weed and I only take MDMA rarely. I never really drink either. I love sex a lot so no I don’t get sick of that.
If you feel empty doing all of these things, stop. There are a lot of other, more fulfilling ways you can enjoy yourself. I hope you feel better soon.
That was really nice answer. People need to realise there are like millions of ways to enjoy yourself, and each one is right for a certain person.
Being a Fan for the wrong reasons..
Connoisseurs of any medium or genre will almost always, regardless of how tolerant they like to think they are, come across instances where others just aren’t appreciating something right. This crops up the most in the videogame community. From the demeaning slander of “console kiddies” to some gamer’s outright accusatory stance on girl gamers, the issue for players here doesn’t come from others liking the wrong things, but from liking what they like in the wrong way. It almost amuses me that we demand people give good reasons for not liking something, and jump on them if they’re unable to back themselves up. If someone declared The Last of Us overrated crap because they didn’t like the costume design, I’d probably have a thing or two to say. What really riles us up isn’t when others dislike things for the wrong reasons, but when the act of liking is done wrong. Why does this matter when we both like them in the end? Is some kind of pride lost when they see someone else being the “wrong kind of fan”?
Although most of this anger is shallow, hate-filled and reactionary, I have to admit there’s a sliver of logic to what happens here, and it’s worth understanding. While the words “you’re liking it wrong” might sound perfect coming from a self-important, enlightened-by-Fight Club, let me check your PC specs pseudo-man, we’ve all played a game and had what we can only call a personal experience. Something about the way it feels, about the design, or the narrative, or the choices we made really resonate with us, like our experience was perfect in itself. That feeling is of course diminished when we go on YouTube and find a Let’s Play where the guy blasts through the game, kills everything he finds, exposes glitches, skips dialogue and makes cheap jokes over important narrative beats. Worse still is that this playthrough is online, exposed to the world, painting a game in a false light to everyone. I’ve found that gamers most of all are concerned less with personal readings, and more with contributing to a wider conception of the medium. The urge to shout “you don’t get it!” are made more potent when the rest of the world is naively consuming the words of someone who profoundly “didn’t get it.”
People clearly not getting it… Idiots.
Which of course brings me to PewDie Pie. While the videos and humour of Felix Arvid Ulf Kjellbergcertainly aren’t for me, I can’t deny the exposure he provides for some sectors of indie development is unfathomable. I won’t go so far as to say he garnered the success of Slender, but he sure contributed to it. For me, Kjellberg exemplifies the process of painting a game in a light the fans don’t appreciate. It would be arrogant to condemn his work, or call for his removal. I am only using him as a personal example.
Gaming’s Ambassador, people.
Thirty Flights of Loving was one of my standout releases for 2012. Brendon Chung’s 30 minute masterpiece took me completely by surprise, and felt like nothing I’d played. I, along with many other players, fell in love with how much it did with so little. It had an immediacy inherent to the medium, got me emotionally tied to the story with only the tiniest interactions, and lauded the genius of contextless storytelling. I then of course checked out PewDiePie’s playthrough (which I could have easily ignored), and found him dancing to the sound design, emphasising tiny details in the way a child might talk, and flippantly giggling through the whole experience. While PewDiePie hardly defaced the game I played,others have levelled similar complaints at Kjellberg on his Let’s Plays of such games as The Walking Dead and Cat Lady, and I have to question now, why are we bothered in the first place? Whether it’s shallow Let’s Plays, people who play on easy mode, or people who straight up try to break the game, why does it enrage gamers when others “do it wrong”? The original brilliance of our own experience doesn’t change. No one’s changed what we did or how we felt, or even disagreed with us, so why the frustration?
I find it interesting that film doesn’t encounter this problem as often. Sure there are always people who think Donnie Darko is without a doubt the most profound and insightful work there is, or that Pulp Fiction has the most original imagery put to screen, but there’s an elite consensus in the film going public that dismisses these views as juvenile without appearing snobbish. We sit down, adjust our berets and stroke our beards, and all agree on what the film was going for. If someone disagrees, we look into them, we find out about them through disparity. I hate the idea of not “getting” a film. That’s not to say every opinion is as valid as the next. We’re all right and wrong on a sliding scale, and that’s when movies are at their best. When we either agree and gush unanimously, or disagree, and become closer because of it.
I’m actually impressed they thought to put the word “guy” in the title.
The problem remains with any shallow reception of something. I can’t help but feel the writers of both Thor movies are a little irked when they check Tumblr to find almost all praise for the films involves Loki simply being there. If I were Steven Moffat, I’d be a little put off by most the fan reaction to Sherlock being Benedict Cumberbatch fan art. I’d also cut my fingers off so I could no longer write for Doctor Who but I digress.What I mean to say is that widespread appreciation for a movie or TV show often doesn’t acknowledge explicit exercises in narrative skill, and rather focus on incidental iconography, an actor’s looks or at best, one line. I could basically replace this paragraph with a picture of Tom Hiddleston and it would serve the same purpose.
This right here is filmgoing.
So are we in our right when others belittle our appreciation of something by doing it completely superfluously? Well, yes and no. Are we always gonna have the loudest opinions being the least meaningful? Will Tumblr and YouTube forever be full of potentially tasteful fans forever missing the point? Of course they will, they’re social media outlets that give a voice indiscriminately to millions. Is it right to make attacks on those grounds? Not at all.
I began this article by comparing people to the loudest sect of defectors, the bitter hardcore, outspoken male gamers who will declare that someone is doing games wrong based only on a difference to them. Perhaps they don’t play as much, or they aren’t as skilled, or worse, perhaps this guy decides a woman must be appreciating it wrong on the grounds that she is hot. To any of those guys who might have read this far, I’ve been sympathetic. I’ve related my experiences to yours, and I understand your frustration, but if you’re going to alienate others because sharing a pastime with them displeases you, I’ve a little advice to give. Sorry not everyone is you. Sorry people come at gaming/fandom/nerd culture (whatever it may be)from different angles, and have a different set of experiences that keeps them seeing the world how you do. I’m sorry they don’t listen when you tell them to get out and do something more suited to them, and if you really want them to listen, all you need to do is be a little nicer.
I’m not explicitely talking about this guy (but I’m basically talking about this guy)
We naturally want to learn and better ourselves, and we’re inclined to do so when we’re unthreatened, accepted, and given a chance to share our views. Sure, people can like things for the wrong reasons, but that only provides the framework to get to know each other better. No one’s gonna climb a tower of knowledge when the gates are locked and at the top is you stood self-righteously looking out to the distance. Neck beards don’t look good when viewed from below.
My Twitter: https://twitter.com/TalkingMagnets
My Podcast: http://petros0001.podbean.com/